THE DIFFERENCE OF THE IMAGE.

A bitmap image is made of tiny little blocks of colour called pixcels. Up close, they are just that, blocks of colour. When zoomed out, the blocks of colour will begin to create an image. The downside of using these images though is that when blown up, the detail can be really bad. The bigger you want the image, the worse quality it will be. The upside though, is that these images can be very detailed and used to great lengths in photoshop and such image editing software. A vector image is created by mathematical equations. These images never lose detail and can go to any size imaginable, while retaining this level of detail. The downfall however, is that these images aren’t very life like and are very simplistic.

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THE THEORY OF COLOUR.

ADDITIVE COLOUR.

Additive colour mixing: adding red to green yields yellow; adding all three primary colors together yields white.

Additive colour can only be achieved in light. Mixing paint will not achieve the desired effect. The paint out just mix into some brownish colour.

SUBTRACTIVE COLOUR.

 

Condensation.

In animation, like any other method of film, it is important to have condensation of time or emotion. Time cannot be played like it is in real life, or an animation would take years to tell a simple story. In this short animation below, we see how the man sits at his computer for days and days, when the animation only takes two and a half minutes. By using the changing of the sun in the background, we know that he has been there for such a long time. We know that this isn’t real time as this would never happen in reality, in animation, this is possible and easy to believe.

http://www.youtube.com/watch?v=BCC7rFxo6QA&feature=related

In Up, the first five minutes in a montage. Condensation plays a major part in the montage, as it shows the whole characters lives in such a short space of time. We see the characters go from being about twenty, all the way up to being about sixty, and even one of tyne characters death. We know that time progresses with the lighting changing for night to day a lot. Also we see the characters slightly age with every different clip. This progresses their age very fast and runs through their life at lightening speed.

BELIEVEABILITY.

The Rugrats is a great example of animation that is all about believablity. For the show to be successful, the audience must believe that the children who are aged between two to five years old, can talk like adults and have serious conversations. Although the show is ment for children, the children and possibly adults must believe that this is real and accept it.

http://www.youtube.com/watch?v=QXAaFX5gJ2U

In the trailer above, we see that the children get lost in the woods and must find their way out. This is complete nonsense and would never happen to chilren in real life, especially with the series of events that they go through. The movie is sucessful and people accept the fact that it is believeable.

Scooby Doo is another cartoon that relies on the audience being able to believe and accept the fact that this is real in the cartoon world. In Scooby Doo, we have a dog that can nearly speak, and goes around with a gang of friends, helping to solve crimes that the police cannot. The gang always accidentally stumble across these crimes and mysteries, which is completely unrealistic. But for the cartoon to work, the audience have to accept this. Below is random clips of Scooby Doo, in which you can see the cartoon is unbelievable but relies on the audience to believe it for it to work.